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Warcross

by Marie Lu

Inside the world of Warcross

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AlbakiReads Editorial

Inside the world of Warcross

Warcross turns competitive gaming into the setting for a high-stakes investigation. Teenage hacker Emika Chen earns money tracking players who wager illegally, until a hack at the international championship unexpectedly puts her in the spotlight. The game’s creator then recruits her to investigate a security problem from inside the tournament. As Emika moves from bounty hunting into the championship’s global orbit, the story connects digital competition and fame with questions of trust, risk, and the reach of a game that has become part of everyday life. Its science-fiction thriller premise centers on the consequences of what she uncovers for the Warcross enterprise.

Good fit for readers who enjoy

  • Teens and young adults interested in science-fiction thrillers.
  • Readers curious about gaming, hacking, and digital culture.
  • Readers who enjoy stories about investigations and competition.

Themes

Gaming and digital cultureHacking and surveillanceTrust and riskFame and competition

Based on publisher information and book metadata.

Book overview

"A vibrant, action-packed shot of adrenaline."--Leigh Bardugo, #1 New York Times bestselling author

"The Hunger Games meets Minecraft."--Seventeen

From #1 New York Times bestselling author--when a game called Warcross takes the world by storm, one girl hacks her way into its dangerous depths.

For the millions who log in every day, Warcross isn't just a game--it's a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships--only to accidentally glitch herself into the action and become an overnight sensation.

Convinced she's going to be arrested, Emika is shocked when instead she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika's whisked off to Tokyo and thrust into a world of fame and fortune that she's only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.

In this sci-fi thriller, #1 New York Times bestselling author Marie Lu conjures an immersive, exhilarating world where choosing who to trust may be the biggest gamble of all.
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