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The Intersection of Animation, Video Games, and Music: Making Movement Sing

The Intersection of Animation, Video Games, and Music: Making Movement Sing

ROUTLEDGE

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In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.

Accessories:
No Accessory
Publisher
ROUTLEDGE
Bisac Major Subject
Music
Bisac Minor Subject
History & Criticism - General
Binding Type
Paperback
Country Of Origin
US
Number Of Units
1
Length
9.0 Inches
Barcode Indicator
EAN
Width
6.0 Inches
Publication Date
2025-01-30
Height
0.51 Inches
ISBN 10
103217224X
Weight
0.72 Pounds
Book EAN
9781032172248
Target Audiance
Adults

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