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Python 3 Pocket Primer

by James R. Parker

Python fundamentals with practical projects

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Paperback New English

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AlbakiReads Editorial

Python fundamentals with practical projects

James R. Parker’s primer introduces core Python 3 concepts and connects them to applications programmers can build and explore. Its coverage includes PyGame, with examples involving graphics, input devices, sound and video, as well as a Lunar Lander demonstration. A separate chapter examines communication tasks such as email, computer-to-computer exchanges, and working with Twitter and web pages. Companion files provide the book’s code examples as complete programs, which can be run and adapted. The combination of language fundamentals, project-oriented examples, and communication tools gives the book a practical scope for learning how Python can be used beyond isolated exercises.

Good fit for readers who enjoy

  • Programmers seeking an introduction to Python 3 for their own projects
  • Learners interested in experimenting with PyGame and interactive graphics
  • Python users who want examples involving email, network communication, and web pages

Themes

Python 3 fundamentalsProgramming projectsPyGame and interactive mediaEmail and network communicationRunnable code examples

Based on publisher information and book metadata.

Book overview

As part of the best selling Pocket Primerseries, this book is an effort to give programmers sufficient knowledge of Python 3 to be able to work on their own projects. In addition to covering all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos.

The demonstration example for that chapter is a Lunar Lander game. Another feature is the chapter on communication, which makes use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages. Companion files that accompany this book contain all of the code examples as complete working programs. This means that there is no need to key them in, so they can be executed and perhaps modified or expanded.

Features:

*Features a chapter on PyGame, which allows a programmer to handle graphics, mouse / keyboard interaction, and play sounds and videos
*Explores communication in depth, making use of one of Python's best features: a collection of modules for sending and receiving Email, communicating between computers, and working with Twitter and Web pages.
*Companion files contain all of the code examples as complete working programs

On the Companion Files:
(also available from the publisher for downloading by emailing info@merclearning.com)

*Source code samples
*All images from the text (including 4-color)
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