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Pathfinder GM Core

by Mark Seifter

A toolkit for running Pathfinder Second Edition

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AlbakiReads Editorial

A toolkit for running Pathfinder Second Edition

Pathfinder GM Core brings together the rules and resources Game Masters use to run and shape Pathfinder Second Edition adventures. Its coverage ranges from encounter design, hazards, monsters, and rewards to subsystems for chases, duels, research, and infiltration. It also includes guidance on creating campaigns and adventures, plus material on the Lost Omens setting and its regions, peoples, and cultures. The remastered volume incorporates errata and updates from the game’s first four years while remaining compatible with earlier Second Edition rulebooks. This pocket edition contains the same material as the standard edition in a smaller softcover format.

Good fit for readers who enjoy

  • Game Masters seeking rules and tools for running Pathfinder Second Edition.
  • Players interested in building custom adventures, encounters, hazards, or monsters.
  • Pathfinder readers who want setting material and expanded rules for varied game situations.

Themes

Tabletop role-playing game rulesAdventure and encounter designCampaign creationFantasy setting and culturesGame updates and compatibility

Based on publisher information and book metadata.

Book overview

Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition!

This comprehensive 336-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night's dungeon delve to complex epics spanning years. Within these pages you'll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon's hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!

Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!

Pathfinder GM Core includes:

  • The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.
  • Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.
  • Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.
  • Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!
  • A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!
  • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!
  • Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.

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