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The Making of Prince of Persia: Journals 1985-1993

by Jordan Mechner

A game’s development, documented from the inside

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AlbakiReads Editorial

A game’s development, documented from the inside

Jordan Mechner’s journals from 1985 to 1993 trace the creation of the Apple II game Prince of Persia, pairing contemporaneous entries with present-day annotations that add context. Archival material—including sketches, rotoscoped animation, screenshots, interface designs, and memos—shows the project through its working documents as well as its written record. A concluding “Legacy” section gathers memories connected to the game’s later history, including the Ubisoft games and Disney movie. The book brings together creative decisions, technical work, and personal challenges in a documentary account of one game’s development and its place in a changing video-game industry.

Good fit for readers who enjoy

  • Retro-gaming fans interested in Prince of Persia’s origins and legacy.
  • Game developers curious about the creative and technical work behind an Apple II game.
  • Writers, artists, and other creators interested in journals and archival development materials.

Themes

Video-game developmentCreative processArchival journals and documentationPrince of Persia’s legacy

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Book overview

A deep dive into the origins of the epic, bestselling video game, in the creator's own words.

The creator of one of the most innovative and bestselling video games of all time gives an unvarnished look into the creative process in this one-of-a-kind compilation.

Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person: Jordan Mechner. Mechner's candid and revealing journals from the time capture the journey from his parents' basement to the forefront of the fast-growing 1980s video game industry―and the creative, technical, and personal struggles that brought the Prince into being and, ultimately, into the homes of millions of people worldwide.

Now, on the 30th anniversary of Prince of Persia's release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry. This beautifully illustrated and annotated collector's edition includes:

  • 300 pages of Mechner's original journals
  • Present-day margin notations by Mechner adding explanation, context, and affectionate cartoons of real-life characters
  • Archival visuals illustrating the stages of the game's creation
  • Work-in-progress sketches, rotoscoped animation, screenshots, interface design, memos, and more
  • A full-color 32-page "Legacy" section in which Mechner and fans share Prince of Persia memories from the past 30 years, including the Ubisoft games and Disney movie
The Making of Prince of Persia is both a tribute to a timeless classic and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.
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Customer reviews

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Malaika Taylor

I highly recommend to for anyone looking for inner clarity

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Great shopping experience! The book arrived quickly, was well packaged, and matched the description perfectly. I would definitely shop with you again

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