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Scepter of Memories (Witchlings #4)

by Claribel A. Ortega

Friendship and dangerous magic beyond the Twelve Towns

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AlbakiReads Editorial

Friendship and dangerous magic beyond the Twelve Towns

In this fourth Witchlings installment, Seven, Thorn, and Valley face two linked threats: Ambert Lophiifor’s bid for control of the Twelve Towns and the gradual forgetting of the Witchlings by their allies. Accused of practicing dangerous magic and left without defenders, they flee into the Enchanted Grim, an uncharted wilderness inhabited by monstruos, seeking help from Delphinium Larkspur. Their Nightbeasts accompany them as the journey tests the bonds of their coven and brings the story’s ideas of belonging and self-acceptance into sharper focus.

Good fit for readers who enjoy

  • Readers following the Witchlings series and its returning characters.
  • Middle-grade fantasy readers interested in covens, magical creatures, and an enchanted wilderness.
  • Readers who enjoy stories centered on friendship, belonging, and self-acceptance.

Themes

Friendship and coven bondsBelonging and being forgottenSelf-acceptanceCourage in the face of danger

Based on publisher information and book metadata.

Book overview

THE INSTANT NEW YORK TIMES BESTSELLING SERIES! Perfect for fans of Wicked, Upside-Down Magic, and The Wizard of Oz. Dangerous times call for dangerous magic . . .

 

Evil dwells in Ravenskill . . .

Seven, Thorn, and Valley are determined to stop Ambert Lophiifor's plan of taking over the Twelve Towns. With Seven's Uncle powers and their new coven behind them, surely they'll be able to defeat him at last.

But strange things are happening around Ravenskill -- the Witchlings' allies are starting to forget them! When the Witchlings are charged with the crime of practicing unnatural and dangerous magic, no one is there to come to their defense.

Without any support, the Witchlings are forced to flee beyond the borders of the Twelve Towns and into the swirling grey mists of the Enchanted Grim, hoping to find the one witch who might have the knowledge and power to help them: Delphinium Larkspur. The Grim is an uncharted wilderness filled with monstruos, where no normal witch would ever be able to survive.

But there's nothing normal about the Witchlings, their courage, or their friendship. Together with their Nightbeasts, they are determined to find a way to save their home.

Even if it means embracing the monstruos within themselves.

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