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Play Easily Now (PEN) Wargame

by Josiah Mork

A miniature-agnostic skirmish system built around custom armies

Regular price $25.93 USD
Regular price $32.42 USD Sale price $25.93 USD
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Paperback New English

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AlbakiReads Editorial

A miniature-agnostic skirmish system built around custom armies

PEN Wargame provides a framework for staging battles with existing miniatures, whether they come from LEGO, 3D printing, established tabletop ranges, or an original collection. Its defining feature is extensive unit construction: players combine more than 75 characteristics and 35 powers to create profiles suited to their chosen setting or army concept. The core rules occupy eight pages, while scenarios center on holding a middle objective that affects later deployment options. Dice resolution uses unit-based d6 rolls and success thresholds, keeping the mechanical foundation clear while leaving substantial room for army design and tactical responses during play.

Good fit for readers who enjoy

  • Miniature collectors wanting rules that work across different figure lines
  • Tabletop players interested in custom unit-building systems
  • Strategy gamers who enjoy objective-based battles

Themes

Miniature wargamingCustom army designTactical objectivesDice-based combatCross-collection play

Based on publisher information and book metadata.

Book overview

Dust your miniatures off and deploy them in battle with the PEN Wargame! Take your Lego minifigures, 3D-printed .stls, Warhammer 40k armies, Star Wars Legion squads, or any other figures and put them to work with a brand new PEN system! The new PEN Wargame allows you to pick your own models and build custom unit profiles from over 75 different characteristics and 35 different powers. Build an army from any story, or create your own, as you explore the literally quadrillions of possible unit builds. With simple explanations, only eight pages of base rules, and endless strategies, PEN is the first and last wargame you will ever need. Players battle it out over the center objective in one of five different game modes: Collect & Escape, Position Secured, Assault & Defend, or Total War. In each mode, controlling the central objective means the ability to deploy more units later in the game, responding to the shifting battle and needs of your army! For each skill roll, players roll a d6 for each model in the unit (unless characteristics or weapons say otherwise) and add the unit's skill level. For each dice total of 7+, the unit scores a success, totals of 12+ score two successes, and natural 1's automatically fail. These intuitive mechanics, combined with endless possible variation, make for an agile and exciting wargame ready for casual gamers, 3D printers, strategy players, and LEGO collectors alike.
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